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	<title>Comments on: Speed up &#038; Speed down</title>
	<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/</link>
	<description></description>
	<pubDate>Tue, 02 Dec 2008 13:40:19 +0000</pubDate>
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		<item>
		<title>By: awesty</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5898</link>
		<dc:creator>awesty</dc:creator>
		<pubDate>Tue, 03 Jul 2007 08:00:23 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5898</guid>
		<description>Well since you are changing speed to 1.5, and they all move by speed they ARE all going to go slow. Try making an array with a separate speed for each enemy.</description>
		<content:encoded><![CDATA[<p>Well since you are changing speed to 1.5, and they all move by speed they ARE all going to go slow. Try making an array with a separate speed for each enemy.</p>
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		<title>By: Warrantica</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5742</link>
		<dc:creator>Warrantica</dc:creator>
		<pubDate>Tue, 26 Jun 2007 12:48:03 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5742</guid>
		<description>Correct me if i'm wrong.

did you use something else on ur enemy, not "speed".

cuz if u use speed, it will be the same as ur "def".</description>
		<content:encoded><![CDATA[<p>Correct me if i&#8217;m wrong.</p>
<p>did you use something else on ur enemy, not &#8220;speed&#8221;.</p>
<p>cuz if u use speed, it will be the same as ur &#8220;def&#8221;.</p>
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		<title>By: samin hood</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5126</link>
		<dc:creator>samin hood</dc:creator>
		<pubDate>Wed, 16 May 2007 19:38:33 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-5126</guid>
		<description>I love this, but please can you help me, ive got this script:

      onClipEvent(enterFrame){
              if(this.hitTest(_root.def)){
                      _root.speed=1.5;
			  }
      }

works fine, but im making a defense game with loads of enemys, so i copy and paste them, but when one of them touchs "def" (or a trench it will be) they ALL slow down to 1.5 could you please email or reply here to how i can make it only change the speed var for the mc that it touching "def"
Ive being stuck on it for months!</description>
		<content:encoded><![CDATA[<p>I love this, but please can you help me, ive got this script:</p>
<p>      onClipEvent(enterFrame){<br />
              if(this.hitTest(_root.def)){<br />
                      _root.speed=1.5;<br />
			  }<br />
      }</p>
<p>works fine, but im making a defense game with loads of enemys, so i copy and paste them, but when one of them touchs &#8220;def&#8221; (or a trench it will be) they ALL slow down to 1.5 could you please email or reply here to how i can make it only change the speed var for the mc that it touching &#8220;def&#8221;<br />
Ive being stuck on it for months!</p>
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	<item>
		<title>By: awesty</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-4895</link>
		<dc:creator>awesty</dc:creator>
		<pubDate>Tue, 01 May 2007 10:42:26 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-4895</guid>
		<description>Dont use negative numbers. That would make it go in the wrong direction.</description>
		<content:encoded><![CDATA[<p>Dont use negative numbers. That would make it go in the wrong direction.</p>
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		<title>By: Trunk Monkey</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-4827</link>
		<dc:creator>Trunk Monkey</dc:creator>
		<pubDate>Fri, 27 Apr 2007 21:56:54 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-4827</guid>
		<description>I tryed to make it so the thing would slow down when it hit it but it makes it go in the wrong direction (I think that is good) but i want to know how to slow it down</description>
		<content:encoded><![CDATA[<p>I tryed to make it so the thing would slow down when it hit it but it makes it go in the wrong direction (I think that is good) but i want to know how to slow it down</p>
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		<title>By: Karan K</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3775</link>
		<dc:creator>Karan K</dc:creator>
		<pubDate>Sun, 18 Feb 2007 22:50:19 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3775</guid>
		<description>Karan* xD
Thanks =D</description>
		<content:encoded><![CDATA[<p>Karan* xD<br />
Thanks =D</p>
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	<item>
		<title>By: awesty</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3629</link>
		<dc:creator>awesty</dc:creator>
		<pubDate>Wed, 14 Feb 2007 06:39:07 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3629</guid>
		<description>@Karen: Instead of this._x -= 5, you need to change it to this._x -= speed;.

Do that for all of them.

@Kurt: Please dont tell me you used the exact code I gave you? When I said something hits this, I meant something as in a MC, hits as in a hitTest and this as in this. I expected you to just fix it up.</description>
		<content:encoded><![CDATA[<p>@Karen: Instead of this._x -= 5, you need to change it to this._x -= speed;.</p>
<p>Do that for all of them.</p>
<p>@Kurt: Please dont tell me you used the exact code I gave you? When I said something hits this, I meant something as in a MC, hits as in a hitTest and this as in this. I expected you to just fix it up.</p>
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	<item>
		<title>By: Kurt</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3618</link>
		<dc:creator>Kurt</dc:creator>
		<pubDate>Tue, 13 Feb 2007 23:52:08 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3618</guid>
		<description>oops likes should be like</description>
		<content:encoded><![CDATA[<p>oops likes should be like</p>
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	<item>
		<title>By: Kurt</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3617</link>
		<dc:creator>Kurt</dc:creator>
		<pubDate>Tue, 13 Feb 2007 23:47:44 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3617</guid>
		<description>Awesty i think I need to change some stuff in the code you gave me but give me an example likes names like .Bob. instead of some of the code.

If I don't need to change the code the error is :

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 6: ')' expected
     	  if(something hits this){

Total ActionScript Errors: 1 	 Reported Errors: 1</description>
		<content:encoded><![CDATA[<p>Awesty i think I need to change some stuff in the code you gave me but give me an example likes names like .Bob. instead of some of the code.</p>
<p>If I don&#8217;t need to change the code the error is :</p>
<p>**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 6: &#8216;)&#8217; expected<br />
     	  if(something hits this){</p>
<p>Total ActionScript Errors: 1 	 Reported Errors: 1</p>
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	<item>
		<title>By: Karan K</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3613</link>
		<dc:creator>Karan K</dc:creator>
		<pubDate>Tue, 13 Feb 2007 21:03:17 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/speed-up-speed-down/#comment-3613</guid>
		<description>OMG, double post, please delete it and this.
Sorry.</description>
		<content:encoded><![CDATA[<p>OMG, double post, please delete it and this.<br />
Sorry.</p>
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