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	<title>Comments on: Making an RPG type game 2</title>
	<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/</link>
	<description></description>
	<pubDate>Fri, 10 Feb 2012 19:08:01 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
		<item>
		<title>By: gabe</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-37865</link>
		<dc:creator>gabe</dc:creator>
		<pubDate>Wed, 04 Nov 2009 23:16:03 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-37865</guid>
		<description>Oh yeah? I'm only 11!</description>
		<content:encoded><![CDATA[<p>Oh yeah? I&#8217;m only 11!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: died70</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-30564</link>
		<dc:creator>died70</dc:creator>
		<pubDate>Wed, 27 May 2009 13:53:11 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-30564</guid>
		<description>uhhhhh hello is anybody there i waited a whole day for at least a response</description>
		<content:encoded><![CDATA[<p>uhhhhh hello is anybody there i waited a whole day for at least a response</p>
]]></content:encoded>
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	<item>
		<title>By: died70</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-30516</link>
		<dc:creator>died70</dc:creator>
		<pubDate>Tue, 26 May 2009 14:02:58 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-30516</guid>
		<description>hey awesty i made a game like this but similar and i need some help. i need to make it where in the guys text theres a button where you can move on to the next scene, i tried it but it wont work. im a newbie so i need help.        
                     thanks,
                     died70

P.S. its still helpfull even a year later</description>
		<content:encoded><![CDATA[<p>hey awesty i made a game like this but similar and i need some help. i need to make it where in the guys text theres a button where you can move on to the next scene, i tried it but it wont work. im a newbie so i need help.<br />
                     thanks,<br />
                     died70</p>
<p>P.S. its still helpfull even a year later</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MXer Novice</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-24175</link>
		<dc:creator>MXer Novice</dc:creator>
		<pubDate>Sun, 16 Nov 2008 20:11:30 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-24175</guid>
		<description>uhmm...I have just one question, well since I'm a first timer at this actionscript thing, how can you put the item so that if you click it the item will enter the item slot, I'm trying to work it out with the "itemSlot" tut but I'm kinda' stuck...


help???


pls...</description>
		<content:encoded><![CDATA[<p>uhmm&#8230;I have just one question, well since I&#8217;m a first timer at this actionscript thing, how can you put the item so that if you click it the item will enter the item slot, I&#8217;m trying to work it out with the &#8220;itemSlot&#8221; tut but I&#8217;m kinda&#8217; stuck&#8230;</p>
<p>help???</p>
<p>pls&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luke</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-23994</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Sun, 09 Nov 2008 10:19:58 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-23994</guid>
		<description>Hi i love your tuts but these 2 RPG games i cant do :( i use macromedia flash mx 2004 and i dont no what or where the alpha is! at the moment you have to drag the weapon in the inventory and i dont no wat im gonna do this time about the alpha! if anyone cud help me please email me at 
lukester-h@hotmail.co.uk 

thnx!</description>
		<content:encoded><![CDATA[<p>Hi i love your tuts but these 2 RPG games i cant do <img src='http://www.awestyproductions.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> i use macromedia flash mx 2004 and i dont no what or where the alpha is! at the moment you have to drag the weapon in the inventory and i dont no wat im gonna do this time about the alpha! if anyone cud help me please email me at<br />
<a href="mailto:lukester-h@hotmail.co.uk">lukester-h@hotmail.co.uk</a> </p>
<p>thnx!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-19220</link>
		<dc:creator>a</dc:creator>
		<pubDate>Wed, 02 Jul 2008 09:45:57 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-19220</guid>
		<description>aa</description>
		<content:encoded><![CDATA[<p>aa</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tae</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-16619</link>
		<dc:creator>tae</dc:creator>
		<pubDate>Sun, 04 May 2008 01:46:21 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-16619</guid>
		<description>dude if you thought you could make a rpg for an hour then you are wrong</description>
		<content:encoded><![CDATA[<p>dude if you thought you could make a rpg for an hour then you are wrong</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SaroVati</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14775</link>
		<dc:creator>SaroVati</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:53:31 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14775</guid>
		<description>Ugh mistake there :p on the last piece of code, add a '+' before the = sign or it will screw up hard :P</description>
		<content:encoded><![CDATA[<p>Ugh mistake there :p on the last piece of code, add a &#8216;+&#8217; before the = sign or it will screw up hard <img src='http://www.awestyproductions.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SaroVati</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14773</link>
		<dc:creator>SaroVati</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:47:17 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14773</guid>
		<description>Yeah that's also pretty easy.  Normally you would have something like this on your character:

if (this.hitTest(_root.wall)) {

now you need to put it on the wall.  So it would be:

if (this.hitTest(_root.man)) {
       moveSpeed = 0;
}

or something.  If you are using pixels instead of a 'speed' variable (which I don't recommend as it takes longer to change everything) then you can do something like this on your movement script, assuming its on your man.  Change it a bit if its on the background instead:

if (Key.isDown(Key.LEFT) &#038;&#038; this.hitTest(_root.wall == false)) {
       _root.background._x  = 10;
}</description>
		<content:encoded><![CDATA[<p>Yeah that&#8217;s also pretty easy.  Normally you would have something like this on your character:</p>
<p>if (this.hitTest(_root.wall)) {</p>
<p>now you need to put it on the wall.  So it would be:</p>
<p>if (this.hitTest(_root.man)) {<br />
       moveSpeed = 0;<br />
}</p>
<p>or something.  If you are using pixels instead of a &#8217;speed&#8217; variable (which I don&#8217;t recommend as it takes longer to change everything) then you can do something like this on your movement script, assuming its on your man.  Change it a bit if its on the background instead:</p>
<p>if (Key.isDown(Key.LEFT) &#038;&#038; this.hitTest(_root.wall == false)) {<br />
       _root.background._x  = 10;<br />
}</p>
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	</item>
	<item>
		<title>By: LarkO</title>
		<link>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14771</link>
		<dc:creator>LarkO</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:03:48 +0000</pubDate>
		<guid>http://www.awestyproductions.com/tutorials/flash-tutorials/making-an-rpg-type-game-2/#comment-14771</guid>
		<description>Thanks SaroVati I figured out an easier way by making the size smaller and have the you move the background instead of the guy but in doing that I got a new problem involving the walls. The character stops but you can still move the background so if you have any idea how to stop it doing that, that would be cool</description>
		<content:encoded><![CDATA[<p>Thanks SaroVati I figured out an easier way by making the size smaller and have the you move the background instead of the guy but in doing that I got a new problem involving the walls. The character stops but you can still move the background so if you have any idea how to stop it doing that, that would be cool</p>
]]></content:encoded>
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